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Torrid
01-01-2002, 09:05 AM
I made some additions to my parser awhile ago. Most notably, it will show you damage done to you in detail and it will parse your misses if your misses are on. Also fixed a couple rare events that may cause some inaccuracies, however there are quite a few that remain. Such as if you are saved with divine intervention, the damage shield damage done to the mob on the swing that cause DI to go off will get credited as non-melee damage. But uh, things like that arn't big enough of a deal to me to make me write code for it, so live with it :P

Click here to download my melee parser (http://home.earthlink.net/~torrid/damagecalc.exe)

I also wrote a basic parser for high level wizards. Non-wizard spells and lower-level wizard spells will only partialy get parsed, but should display some generic info. It will display how often your spell crits go off too. (here ya go Nuuk!)

Click here to download my wizard parser (http://home.earthlink.net/~torrid/WizParse.exe)

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If it asks for the COMDLG32.OCX file, then download it here (http://home.earthlink.net/~torrid/COMDLG32.OCX).

If it asks for some other file, such as MSVBVM60.DLL, then try getting this (http://www.microsoft.com/downloads/release.asp?releaseid=28337).

Yes, its written in visual basic. I know VB is some newbie language, but I didn't want to spend a lot of time on it, ok?! :P

Oh, and I guarantee you there are things that will cause inaccuracies at times. If you find some glaring bug or miscalculation, feel free to lemme know hehe

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Edit 1/18: Updated build of wizard parser - Should no longer crash with some logs that contain sessions more than 24 hours apart. Full resists and exp messages now shown. Crit % no longer takes full resists into account, as full resists cannot crit. Added a progress indicator and a stop button.

Tarissa
01-01-2002, 10:48 AM
Hoss, the guild of geek parsers!

Rinna
01-01-2002, 03:09 PM
hehe tried the wizard parser on a 10 meg log file i had and it died to an overflow error. Run-time error '6'. Overflow

Most of the 10 megs was ae group though. Those tend to generate rather large files very quickly

Torrid
01-01-2002, 06:51 PM
Doh. If I AoE tonight, I'll log it all. The AoE log I had was only 35 mins hehe

Torrid
01-03-2002, 10:38 AM
Updated both my parsers. Fixed a major bug in the wiz parser that was causing Rinna's error. (boy does that parser ever qualify for alpha status as a program). Melee parser now shows combat DPS and time in combat, which is the sum of the times you actually spend swinging your weapons. Flurries are also counted. Fixed a bug with runes screwing up damage shield/non-melee damage numbers.

Bram
01-03-2002, 03:45 PM
Torrid, I know of some squishy ranger types over on interrealms that want a good parser. Do you mind if I point them here for it or would you prefer to post it over there (or should we just be quiet and hope they go away? :>)

Bram

Torrid
01-04-2002, 06:49 AM
I'm not gonna go around advertising my parser, because I don't have a tremendous amount of faith in my programming work :P

But hey, if you like it and wanna let people know about it, go ahead