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View Full Version : [WotLK] Downranking is gone baby gone



Lonskils
08-17-2008, 09:09 PM
http://forums.worldofwarcraft.com/thread.html?topicId=9023603225&pageNo=1&sid=1#14

We've been very forthcoming with the truth. Let's look at it from this angle. Downranking added a lot of extra considerations to design and balance. When people downrank, it changes the complexities of different encounters and how those complexities play into the design. We don't want to penalize people using low ranked spells because this doesn't quite address the issue of downranking either. So what we're doing instead is finding a consistent cost of mana across the board and making it so that when you rank up, you get more benefit out of that higher ranked spell. The cost should remain largely consistent as you go along.

What Zarhym has said and what Wryxian has said are not at odds with each other. One is simply saying "this wasn't intended" the other was saying "if you're going to do it, this is the strategy people are using" and highlighting someone elses' post. We are not advocating downranking, but we are now making it a thing of the past.

That said, there are other things that people need to remember when considering this change:



We anticipate there being some balance concerns and problems due to this change, and will be ready to implement new spells, abilities, or talents to resolve those issues as we feel are necessary. Consider that we are working to make sure that the impact of these changes isn't going to affect people negatively.
The change is factoring in BASE mana and is not taking into account the added bonuses of intellect, buffs, potions, etc. Base mana is just that. It's looking at the very foundation of your character and basing the mana cost from that.
It is known that some players may need to readjust their playstyle a bit to accomodate this change. Whether it's focusing more on regeneration, efficient allocation of healing, and utilizing the full range of spells and abilities within their repertoire.
This is still a work in progress. Adjustments will be made, but these will be made based on testing and experiences within the beta. This change isn't being removed, but will be adjusted as needed. Keep in mind also, that this change affects all ranks of spells and abilities that use mana so we will be keeping a close eye on what is occurring at both the lower end and at the higher end to achieve the best possible results overall.
Within the beta, people are gaining a lot of new abilities and are still getting used to what these can do and where the potential issues may be. The mana change is only one factor in this experience and it's important to keep an eye on how these changes are affecting everything as a whole.
Constructive Feedback- We can not stress how important this is. Pointing fingers, or "he said, she said" isn't going to help with getting the maximum value out of this change. Testing, trying things out, weighing and balancing experiences and reporting them to us, this is important. This is the best possible time for this feedback because changes are occurring right now. Could more changes follow even after the release of the expansion? Of course. We are always watching and keeping tabs on what is occurring with players.



In the end of all this, it's important to realize that we aren't making this change arbitrarily. We also understand that this change was going to bring about a lot of conversation. The message is still the same as when we first put it up. We are getting rid of downranking, but we are doing it in a way that we feel is the most beneficial and are keeping a close eye on what may still need adjusted to maximize the overall benefit of this change.

Lonskils
08-17-2008, 09:12 PM
http://forums.worldofwarcraft.com/thread.html?topicId=9023603225&sid=1&pageNo=4

It is an ongoing factor of consideration on where we are for the base costs of spells and abilities that use mana. It would not be better to add this in at a later point in time given that it affects all ranks of these spells and abilities. This is about ongoing balance from the beginning to the top end at 80.

Again, we understand that there would be a lot of discussion both negative and positive toward this change, keeping it constructive though is what helps us most. Reverting it is not an option.

Domathoine
08-17-2008, 09:24 PM
Where Is The Wotlk Tag!!?!?!

Agh!?!?!?

Lonskils
08-18-2008, 03:41 AM
because it isn't a beta thing really and its going live no matter the fucking what and people need to know this shit and ummm it isn't even from the beta boards??

Berae
08-18-2008, 04:32 AM
What is downranking? You mean, there are other levels of Sinister Strike I can't use for less energy!?

Aerothas
08-18-2008, 07:28 AM
What is downranking? You mean, there are other levels of Sinister Strike I can't use for less energy!?

I was curious too so http://www.wowwiki.com/Downranking.

Rennys
08-18-2008, 10:12 AM
From a brief look, it looks like a major nerf to priest and maybe shamans since I know priests are usually the ones downranking. Shamans also I think.

PvP-wise, mages, shaman, and druids all get hit with the mana efficiency nerf stick. Mages can't snare melee types with rank 1 frost bolt anymore, use rank 1 frost nova, or buffer things with rank 1 trash buffs. Shaman are no longer able to use rank 1 earth shock to stop casts. Druids can't cast rank 1 entangling roots (same time duration as max rank in pvp)/rank 1 moonfire (totem stomper)/rank 1 faerie fire (stop rogues from restealthing).

Heh, overall, it should be interesting with PvE healing being hit the hardest. I guess they didn't like how people were still downranking even with the whole coefficient change.

Andaas
08-18-2008, 11:13 AM
PvP-wise, mages, shaman, and druids all get hit with the mana efficiency nerf stick. Mages can't snare melee types with rank 1 frost bolt anymore, use rank 1 frost nova, or buffer things with rank 1 trash buffs. Shaman are no longer able to use rank 1 earth shock to stop casts. Druids can't cast rank 1 entangling roots (same time duration as max rank in pvp)/rank 1 moonfire (totem stomper)/rank 1 faerie fire (stop rogues from restealthing).

This is why these changes are being forced; I'm sure they could care less about downranking for efficiency in PvE.

Aurianne
08-18-2008, 01:14 PM
What lower ranks of spells do we typically use in PVE? I hope Paladin's Flash of Light isn't one of them :P

Lonskils
08-18-2008, 01:31 PM
This is why these changes are being forced; I'm sure they could care less about downranking for efficiency in PvE.

Actually from what it looked like int eh rest of the thread, it really grew out of the down ranking of the healing spells and they are more than willing to add new spells to replace the utility that the lower ranks gave in pvp although I figure the rank 1 aoe is gone for good and all casters are now really rog fodder.

Nexten
08-18-2008, 04:19 PM
it was BS that low rank spells should even work at all...casting low lvl spells didn't work in EQ

Lonskils
08-18-2008, 04:56 PM
umm yeah they did

Andaas
08-18-2008, 05:17 PM
it was BS that low rank spells should even work at all...casting low lvl spells didn't work in EQ

This spell got me to level 70 in EQ: http://lucy.allakhazam.com/spell.html?id=242&source=Live

Nexten
08-19-2008, 05:39 AM
This spell got me to level 70 in EQ: http://lucy.allakhazam.com/spell.html?id=242&source=Live

not on other players

Lonskils
08-19-2008, 01:44 PM
umm yes all the spells in my spell book would cast at any time anywhere on anything

Nexten
08-19-2008, 03:00 PM
pfft

Kirynos
08-19-2008, 10:57 PM
resist, resist!
fizzle, fizzle!

:confuse:

Forty
08-20-2008, 10:48 AM
omg fizzle...

Vinen
08-20-2008, 10:57 AM
mmm Sentinel. I think I spammed that one day in EC Tunnel, to level Conjuration?, and a GM told me to stop :(

Loniel Bonewalker
08-21-2008, 02:58 AM
You could/can downgrade in EQ I sure as hell did thank you dooming darkness. There just was not a actual advantage to it in a pvp sense because well it was Everquest and EQ pvp is well yea.