View Full Version : Doma Logic Explained
Domathoine
10-09-2008, 04:40 PM
If you take a look at this lovely little picture here (THANKS CEL!), you'll see just how twisted and jaded you are.
If you'll notice, the lower health bar moles are farther in the hole, which, in any normal human being, would illicit a response to whack the ones farther out. After all, swinging the hammer at the one in the hole isn't all that likely to register!
And thus, the reasoning for inverted health bars. The lower the health (and thus, more of the bar filled), the higher reason to whack that mole.
PS: Rennys sucks.
Skaara
10-09-2008, 04:43 PM
I'm glad you found a way to justify to yourself how your twisted mind works! What's a good delusion without absolute surety of ones rightness?
Rennys
10-09-2008, 04:44 PM
Way to take use a metaphor to support your argument. Still chock full of fail.
Metaphor: a figure of speech in which a term or phrase is applied to something to which it is not literally applicable in order to suggest a resemblance, as in “A mighty fortress is our God.” (from dictionary.com)
Berae
10-09-2008, 06:35 PM
Most healers are of the "glass is half empty" variety. Doma is of the "glass is half full" methodology.
Peotr
10-09-2008, 07:10 PM
Most healers are of the "glass is half empty" variety. Doma is of the "glass is half full" methodology.
You are correct. Using Doma's system, the glass is actually half-full of empty.
-- Peotr
P.S. Which makes no fucking sense.
P.P.S. Never use the word 'methodology' again, or I will shave your nuts with lemon juice and a carrot pealer.
Nexten
10-09-2008, 10:25 PM
P.P.S. Never use the word 'methodology' again, or I will shave your nuts with lemon juice and a carrot pealer.
Is that a promise?
methodology
Kirynos
10-14-2008, 08:06 AM
Is this like the Do or Die statement at one failboat at Gorefiend?
It's faulty logic: You can do and still die, as well as not do and not die, by leaving the zone.
:confuse:
Berae
10-14-2008, 12:14 PM
Is this like the Do or Die statement at one failboat at Gorefiend?
It's faulty logic: You can do and still die, as well as not do and not die, by leaving the zone.
:confuse:
You can also (by the flawed but somehow possibly realistic mechanics of the game) kill someone at the same time they kill you. That would accomplish both the doing and the dying.
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