Trazz
05-20-2002, 09:29 PM
List of Tiers and Targets
Tier 1
Venril Sathir
Trakanon
Tier 2
Velketor the Sorceror
Rhag`Mozdeth
Temple Veeshan "Halls of Testing"
Veeshan's Peak
Innoruuk
Marauders Mire
Tier 3
The Itraer Vius
Zlandicar
Klandicar
Rhag`Zhezum
Dain Frostreaver IV
Eashen of the Sky
Ikatiar the Envenomed
Temple Veeshan "West"
Lenindara the Keeper
Tier 4
Thought Horror Overfiend
King Tormax
Cazic Thule
Statue of Rallos Zek
Tier 5
Grieg Venificus
Glyphed Serpent
Vyzh`Dra the Exiled
Tier 6
Temple Veeshan "North"
Lord Yelinak
Xerkizh the Creator
Tier 7
Burrower Parasite
Shei Vinitras
Tunare
Avatar of War
Tier 8
Arch Lich Rhag`Zhadune
High Priest of Ssraeshza
Please be advised that the list of encounters are subject to change.
Trial of Heroes
Trials will expect your guild to conquer foes of difficulty equivalent to those that you wish to reserve. Your guild's contact person will schedule a time for your guild to undergo their trial. Initially, we will schedule Trials with the guild on an as needed basis. Once all interested guilds are ranked, we will have open Trial times every other weekend. Any one guild may only attempt a Trial once in a two week period.
Once in the Arena, the Guild will be expected to be buffed and ready for their Trial at the time it is scheduled. This will necessitate that the guild arrives beforehand and be ready to go at their appointed time. We will spawn the Monster and close the door to the Arena. Players will not be allowed to bind in the area inside the door to bind rush nor will additional people be allowed to join once the Trial is underway.
The different Monsters in the Trial are based off the real NPCs as listed below, so plan your tactics accordingly. They will not look the same, there will not be any loot on these monsters nor will any faction be gained or lost in killing them.
Tier 1 - Venril Sathir
Tier 2 - Velketor the Sorceror
Tier 3 - Ikatiar the Envenomed
Tier 4 - King Tormax
Tier 5 - Statue of Rallos Zek
Tier 6 - Lord Yelinak
Tier 7 - Tunare
Tier 8 - Avatar of War
Tier 1
Venril Sathir
Trakanon
Tier 2
Velketor the Sorceror
Rhag`Mozdeth
Temple Veeshan "Halls of Testing"
Veeshan's Peak
Innoruuk
Marauders Mire
Tier 3
The Itraer Vius
Zlandicar
Klandicar
Rhag`Zhezum
Dain Frostreaver IV
Eashen of the Sky
Ikatiar the Envenomed
Temple Veeshan "West"
Lenindara the Keeper
Tier 4
Thought Horror Overfiend
King Tormax
Cazic Thule
Statue of Rallos Zek
Tier 5
Grieg Venificus
Glyphed Serpent
Vyzh`Dra the Exiled
Tier 6
Temple Veeshan "North"
Lord Yelinak
Xerkizh the Creator
Tier 7
Burrower Parasite
Shei Vinitras
Tunare
Avatar of War
Tier 8
Arch Lich Rhag`Zhadune
High Priest of Ssraeshza
Please be advised that the list of encounters are subject to change.
Trial of Heroes
Trials will expect your guild to conquer foes of difficulty equivalent to those that you wish to reserve. Your guild's contact person will schedule a time for your guild to undergo their trial. Initially, we will schedule Trials with the guild on an as needed basis. Once all interested guilds are ranked, we will have open Trial times every other weekend. Any one guild may only attempt a Trial once in a two week period.
Once in the Arena, the Guild will be expected to be buffed and ready for their Trial at the time it is scheduled. This will necessitate that the guild arrives beforehand and be ready to go at their appointed time. We will spawn the Monster and close the door to the Arena. Players will not be allowed to bind in the area inside the door to bind rush nor will additional people be allowed to join once the Trial is underway.
The different Monsters in the Trial are based off the real NPCs as listed below, so plan your tactics accordingly. They will not look the same, there will not be any loot on these monsters nor will any faction be gained or lost in killing them.
Tier 1 - Venril Sathir
Tier 2 - Velketor the Sorceror
Tier 3 - Ikatiar the Envenomed
Tier 4 - King Tormax
Tier 5 - Statue of Rallos Zek
Tier 6 - Lord Yelinak
Tier 7 - Tunare
Tier 8 - Avatar of War