View Full Version : Fun in the Grey
Psidan
07-11-2002, 06:07 AM
Lots of Skeletons....
Psidan
07-11-2002, 06:19 AM
Heres Pic, Was supposed to be in first , but got messed up
Psidan
07-11-2002, 06:25 AM
Skeletons Dead, Not to great exp wise cause it takes forever , but fun.
Selenajra
07-11-2002, 11:20 AM
snare/upheaval?
Psidan
07-12-2002, 03:49 AM
Yes this was done by Snare / Upheaval, One man PBAE! I was extremly bored and heard this worked, so i tried it. When you zone mobs from the grey as you may know they hang around for a long time. So I ran around and got as many mobs as i could find, and then trained them to scarlet zone. I then invised and zoned back in and snared them out of the tunnel, the other mobs that weren't skeletons left so It was easy to time Upheaval with all the same speed mobs. When you time it, only 4 mobs can be aggroed on you at once so your not taking TOO much damage when they meet you while your casting Upheaval, so it works out in time to get your spell off. Not best experience cause it took me about an hour to set it up and kill them, but it was fun, got about 2 blue from that one kill.
Shyft
07-12-2002, 05:12 AM
hahahaha nice....
now lets sabotage rolist while he's in maiden's eye fighting bats, and expose the world to his sick perversion! the batboy and the skellyboy!
Rolist
07-15-2002, 04:07 PM
Bats...bats....bats...!! SKELLIES!!
/drools on self
Ahem
Lonskils
07-18-2002, 01:16 AM
Hi, my name is Rolist and I like bats =\
Torrid
07-27-2002, 07:50 AM
http://www.hossguild.com/torrid/vanity3.jpg
http://www.hossguild.com/torrid/vanity4.jpg
wish I took screen shots of the biggest pull, but these will have to do
Amberel
07-27-2002, 12:07 PM
Tor come ae with me again =(
Torrid
07-28-2002, 08:42 PM
AoE is what I miss most. Wonder what kinda trains I could pull when the sight of 70 mobs doesn't give me 1-2 FPS anymore :D
Dharrk
07-29-2002, 01:44 PM
yeah but they fucked w/ aggro in acrylia, doubt you could get one that large that easy
Torrid
07-30-2002, 06:38 PM
Acrylia was always difficult to pull due to EQ's native anti-train code. (combined with the absurd lack of resists of the mobs' charm spells and HTs) You sure they changed it, or you pullers just can't do it very well? :P
Of course the largest pull I ever did was in fungus grove.
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