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View Full Version : Ding! Level 200!



Ryukami
03-30-2003, 08:26 AM
That's right! With EQ2, there will now be 200 levels! Imagine the spells! The dps! The...the starting over? I mean seriously, how well do they expect this thing to sell?

I was just curious as to your opinions on how EQ2 will do. I am working with a paper-played RPG company and the topic comes up frequently on our boards. I've never posted on this but figured this was a good place to start. :D

Computer Gaming World's newest mag came out and gave some interesting details to the game...some of which you may know.

-up to 200 levels
-new class who gains xp based on tradeskills
-new tradeskills that will only be able to be done in a "group" setting (see temples)
-not only create items, but temples and other buildings too!

Sounds to me like they're trying to take a page out from SWG....a game I personally think is going to sell like hotcakes then bomb bigtime when people see the gameplay.

It also says they are going to provide the ability to play BOTH EQs if you want to at a discounted rate.

Figured a new topic other than pointing nukes at each other over Bush vs Hussein would be nice. :p Feel free to flame Sony and not each other. :D :D :D

Ryukami

SillyRngr
03-30-2003, 10:31 AM
Well, i'm not happy about EQ being 'replaced' by something new - but something new always comes along. Fact of gaming..there will alway sbe sometghing newer and usualy better. So even though we have all invested tons of time in EQ - we will all eventualy switch over, even though we fume and cuss the possibility - progress is inevitable. I will probably join the EQ2 bandwagon from the beginning...

Pips
03-30-2003, 11:49 AM
<rocks my hand in the air> Looking forward to it. Gods know EQ1 will only stretch so far. Another high end expansion anyone? Near end of luclin my guild lost people to lack of interest in the game, when Time is in reach, it'll be the same, quitting, ebaying... When you run out of content to kill (at least for high end raiding guilds) you get bored. Yah, EQ2, start over... But start over with *any* new game. Just cause its got the same gods and same lands doesn't mean its not a new game. Starting over par for the course.

Andriana Duskrose
03-30-2003, 01:14 PM
My opinion is that I have no desire to play The Sims-Everquest-Online 2.

Rhedd
03-30-2003, 04:00 PM
actually ..... they will have the ability to take it up to 200. On release EQ2 will only feature level 100. How do I know?= o Cauze we got l33t info at the Fan faire=p Actually that came out of a magazine =p but we did get to see the first live shots of the game in action.. graphics look pretty cool

Torrid
03-30-2003, 06:16 PM
Sounds like a mud I used to play. only in that mud, we could level more than once a day :|

Tilea
03-31-2003, 08:22 AM
Will have to see how it turns out. VI has a pretty nice reputation of boasting a ton of fancy features and then scrapping them from when the game gets released. IE: housing in EQ, vehicles in star wars, etc etc. Chances are it'll do well just because of EQ's success.

Hopefully EQ2 will force all SK armors to have a big target on the backside, for kicking.

Vidmer
03-31-2003, 10:15 AM
I'd prefer for pinching =p

mailithin
03-31-2003, 10:20 AM
says the man wearing purple....

Buazag Bonesteel
03-31-2003, 12:03 PM
Originally posted by Tilea
Hopefully EQ2 will force all SK armors to have a big target on the backside, for kicking.


Why so hate Tillypuff :confused:

Obviously you meant all HUMAN SKs ;)

Vinilaa
03-31-2003, 12:07 PM
Originally posted by Tilea
Hopefully EQ2 will force all SK armors to have a big target on the backside, for kicking.

:(

Tilea =o?

Tilea
03-31-2003, 01:59 PM
Yeah that was mostly Vidmer hatred, sorry :(

Andriana Duskrose
03-31-2003, 02:43 PM
Besides, Vinilaa is a Palaldin.

Rhedd
03-31-2003, 02:46 PM
Exactly Andriana.