NToV Rotation Proposal version 2
Previous thread was getting a bit cluttered and off-topic in parts, so I wanted to start over and see if I can summarize what it seems people have agreed to:
NTOV ROTATION GUIDELINE PROPOSAL:
1. Each guild in rotation is given 7 days to clear NToV. This 7 days is consecutive and may not be restarted at any time due to scheduled or emergency patches. Under no circumstances is a guild allowed to extend their raid beyond 7 consecutive days without the consent/agreement of the other guilds in the rotation.
2. NToV mobs consist of Eashen, Ikitar, Aaryonar, Feshlak, Dagarm, Kreizzen, Mirnella, Koi`Dokken, Zlexak, Cekenar, Sevelak, Jorlleag, Nevederia, Vyemm and Vulak.
A Rotation turn is secured by killing Aaryonar. Aaryonar is the gatekeeper of NToV and should be killed by the 2nd day of your guild's turn. If you cannot kill Aaryonar within the allotted 2 day limit, your turn is forfeit, and the next guild in line is up.
3. Ending/Beginning a new rotation turn. It is possible that guild's can take anywhere from 1-7 of their allotted days to clear NToV. In the event that a guild takes the entire 7 days, the next guild up in rotation is allowed 1 day between the previous guild's raid and the start of their raid to allow for spawns to "catch up". (Example - ML is in NToV and takes their full 7 days, ending on a Friday, Vindication is up next, they can choose to start their raid either Saturday or on Sunday, without being penalized). In the event a guild is finished with their turn in less than 7 days, the next guild up will have their turn commence anytime within 24 hours of Aaryonar's respawn.
Thoughts? Anything we should add, subtract, consider otherwise.
If this is agreed to, it should start with Vindication's turn, commencing when ML is finished at the end of this week.