I can't get the register for vip thingy to work when I click it.
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I can't get the register for vip thingy to work when I click it.
I just used the register button at the top of the main page.
Just got my beta invite too. Downloading it now.
register to the site? Confused!
Top right side of screen, click the Registrieren (Register) and go through the registration. Pretty easy, it is an account/logon name, screen name, password (repeat on the box to the right), an email (repeat to the box on the right), then click the box for accepting terms.
Wait for an email from them asking you to verify the account (just click on the long link in the email), then go back to the site I linked here, log in and click on the beta key give away.
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Alright, have attached everything. Waiting on how to download client now. Excited!
Still don't know how to download client...
Once you get the email from them telling you that you have been invited into the beta, they will tell you how to dload the client, but it is really easy. When you go to www.riftgame.com and login to your account, you will see a EULA agreement to "read" (scroll to the bottom). Once you agree to their terms, there will then be a new link to download the client. This link will replace the link you clicked on to agree to the EULA terms.
The initial client took about 2 minutes to download and install. Patching took about 2 hours (6.8GB).
The new beta event started today at 10am pst.
I was able to get on once I got home at about 11am pst, and started a warrior (go figure right??)
The game is really pretty. The controls, movement, UI will remind you of a mix between EQ and WoW (remember in the video I posted they claim to have taken the best from other mmo's and incorporated it into Rift). I played for about 2-2 1/2 hours and the only time I had any fps slow down was when a full invasion force came at us and we had to fight them back. Even then on my machine, I was running at about 18 fps.
They have about 8-10 servers up right now and they are maxing out the populations on all of them for stress tests, but I see no server issues on handling full pop's right now and I have no clue on what their max server pop is.
Still taking in the game a bit and will play more later. I will post more on the game as I play more (if anyone else gets into beta, please feel free to post on things before I do). I will be trying their crafting system later once I log back on since they are only letting us play up to level 20 right now on testing (after about 2 hours I am already level 10, so getting to 20 shouldn't take too long).
I still haven't gotten an email, sigh
Me either =/
The weekend event for their beta/marketing event is over.
The game is VERY wow'ish. Even the UI looks like the WoW UI in many ways.
Controls - I knew almost at the start what every command was w/o opening the key bind section. It is almost identical to WoW. Which for wow players, they will find it very familiar. They even allow for making macros, which I know many of you enjoy doing.
Combat - Again, very WoW like. I played a warrior class, mage class and cleric class this past weekend.
Warriors use abilities to gain combo points (much like rogues/feral druids in WoW do), then get to use those points for major attacks (they even get an execute when the mob health is below 30%, but using this attack requires combo points to use).
Mages get a "magic focus bar" (not sure what they called it) and as this bar fills up with spell casting (think rage on warriors in WoW) their spells hit harder. You must balance the cost of mana with this bar in fights. I am not sure who replenishes mana in this game, but it will be needed.
Clerics (I only played for a short time) are of course the healers of the game. Since I only played one for 4-6 levels, I cannot really comment on them.
Rogues is the one class I did not try at all. I did however group with a couple and they put out some nice damage and their stealth ability is always a nice component.
The 4 above "classes" are mere base classes. Each "class" gets souls (which is their sub-class) and gets skill trees for each soul. For example, a warrior can be any 3 of the following - Champion, Reaver, Paladin, Warlord or Paragon. You can choose all of your skill points in 1 tree to max out that particular sub class, or you can be a "jack of all trades" and take something from each one. It all depends on your play style. This weekend did not give me enough insight to know for sure which is better, but if I were to guess...It would be better to take all in one tree using the base passive buffs of the other souls to help improve you.
They will also allow multi-specs. Meaning you can be a Paladin one second, but then swap over to a Warlord (for example). Not sure when or where this will come in handy, but I am sure there will be spots where this will be needed.
There is no equipment degrading in this game (odd...very odd), but instead your soul degrades everytime you die. The only way to repair your soul is to visit a healer (which for the most part are standing there at the rez point). It is not expensive to repair your soul at lower levels, but the cost increases as you level up.
The main event they tested was on Saturday night, when they spawned about 15 life rifts all at once around one of the main settlements. The rifts crashed on them the 1st time, then the dev's sent a system wide message that read "Well, that didn't go as planned. Let's try this again." lol... All worked the 2nd time and we had about 300'ish players defending the settlement. We eventually won, but it was not easy (I am sure they let us win).
Sounds amazing. As far as the commands go. They are all MUDD commands for the most part anyway. WoW's commands were almost identical to EQ. What will do this in or make it is the quest system, trade skill system, and groups/raiding systems. Personally, if you make a game beautiful and hardish it will attract hard core. Hard Core will attract casuals. Don't put a mall in it or if you do don't make it so anyone can buy anything that is worth a fuck or the whole game is shit after that imo. Lot of games are putting malls in these days. It's just a money grab and no one can seriously play when there are folks that can just go buy whatever they want. I look forward to playing this game. Even if I have to upgrade my puter to do so.
Their trade skills need some work (quite a lot of people are telling them to re-vamp it) and I personally won't know about the other stuff until future beta events. I want to see what PvP/normal instances/raids will be like in this game.
As I stated previously the class system is really unique and for everything I mentioned above it can really make them alot of fun.
Here is a list of the classes and their roles in raids. As you can see, there is a WIDE selection of what you can do in each class.
Rift Third Closed Beta Announced, Beta NDA Lifted 8 hours 55 minutes ago by Togikagi
The third Rift closed beta event will be held from Dec. 28-31! Also, you're now allowed to discuss your experiences in the Rift closed beta events.
Trion Worlds just announced that the third Rift closed beta event, "Enter the Rift," will begin on Dec. 28 at 10 a.m. PST and run through Dec. 31 at 10 a.m. Players will be able to create a character from either the Guardian or Defiant factions and play through the first 20 levels of content.
In addition, the non-disclosure agreement for the closed beta officially lifted today! Beta participants are now allowed to share their experiences regarding the closed beta events. So what are your thoughts on Rift? Let us know!
Do you want to participate in the third closed beta event? We're still giving away VIP keys that will grant you entry into every Rift beta event, and all you need to do is contribute in our Rift forums. Winners are selected based on their activity on our new Rift site, so keep posting in our forums and commenting on our articles!
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I guess if you want an invite into the beta event you need to not only get a beta key but make a post or two on the forums.. /shrug
Try posting something in the next few days and see if you all get an invite into the beta next week (I am sure invites will be out by Monday).
Got a beta invite today. Figure I'll give it a go tomorrow once it's up. :)
Nice.
I am going defiant this time around, but not sure what server I will be on. Since I will be at work during the day, let me know what server you hop onto and I will meet up with you (and anyone else that gets in) online (if you all decide to go Defiant as well).
Downloading now myself :)
Sweet.
Make sure you two have your video cards up to date (game will tell you they are out of date if they are).
See ya in the beta tomorrow.