Yeah the head tracking is INSANE!!!!
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Yeah the head tracking is INSANE!!!!
Re-creating the EQ experience would be hard. You guys have talked about the obvious things, like punishment for dieing, corpse-loss, long travel times, the strict functions of a group, etc.
I miss having real classes - a shaman, a cleric and a druid were all healers, and they were all different. A bard, and enchanter and even a shaman were all crowd control, and they were really different. A monk and a bard were pullers, and they were different. Necromancers and Mages were pet classes. A warrior, a paladin and a shadow knight were all tanks, and ... well, anything but a warrior was mostly useless, but we all loved Ashram, especially when died while trying to pull Phinigel.
A couple things were very different from WoW. First, quests weren't for leveling, they were for getting 'stuff'. Grinding was for leveling, and grouping was for improved grinding. Soloing to 50th level was a form of hell. Soloing to 60th level was only done by pet classes and a few snarers.
Gear was hard to come by, and it took years of expansions for gear to be outdated. Gear was also a great way to extend the abilities of your character - a monk with a Sap Encrusted Branch could snare, and that was huge. Manastones were huge. Potions were expensive and useful. A cleric without a noodle was incomplete.
And everyone knew what the gear was. People liked to inspect you. Gear was a matter of pride, a good set of gear was months or years of work.
Progressing through the content was important. Even when Planes of Power was released you couldn't just 'do PoP'. Most people had a list of useful stuff to kill all the way back to Kunark. We still killed in Velious and Luclin. And grinding remained important even after max level - Alternate Advancements were awesome, and again it could take YEARS to finish (if you could ever finish).
But the game was also slower. Pulls took time and patience. To be on the bleeding edge of WoW you have to have a high level of twitch. To be on the bleeding edge of the original Everquest you had to have a high level of attention. Clicking buttons quickly wasn't part of Everquest - knowing what was happening and what might happen was more important, and knowing what to do, what was going wrong, and what you should do about it separated the men from the n00bs.
I miss Everquest. Each patch release in WoW invalidates all of the content in the rest of the game. Releasing a new raid area means you throw away all of your armor and start over. Everyone has the same character, the classes are homogenized, and the world really isn't that big. And don't get me started on achievements, achievements are Blizzard's way of insulting every player in the game, and if you don't see it you're a true sheep. Achievements are just a cheap way for Blizzard to keep you occupied.
I just don't feel anything for WoW. The instances aren't dungeons, and they don't mean anything. Shit, even something as simple as being a helpful person doesn't mean anything in WoW.
P.S. Just joking about Shadow Knights being useless, Card! LUB J00!
What happened next was that he fell down into an underground pool that was surrounded by level 15 goblins, some being spell casters that would nuke the shit out of you. He died. He didn't end up as a ghost, but naked at his bind point. If he was lucky, he was bound in Qeynos and only had a 5 minute run. Once he returned to the zone he had to figure out how to get his corpse that contained all his gear. You learned to make friends fast, and to determine who you could trust and who you couldn't. One option was to give somebody else the rights to loot your corpse, and once done it was totally up to the person to return your items or keep them.
I remember my first days in EQ. I heard that Rangers were a godly class, and that humans received a bonus to experience. (Turns out that halflings were accidentally given that bonus, and not humans. A mistake that I assume still exists today.) The problem with being human was that you did not have any night vision, but at the time I had no idea that I was more blind than everybody else. Human Ranger's started in Qeynos, because it was close to Surefall Glade. Surefall Glade was connected to North Qeynos by a twisty tunnel. If you had no night vision, about 100 feet into the tunnel you could not see a thing. My first time going through that tunnel took me 20 minutes of trial and error. Shortly after I learned about the awesomeness of a creature called a Wisp, who could drop various flavors of lightstones. I carried a lightstone with me for several years and my original greater lightstone is still in my bank.
Just buy pure luck I rolled a High Elf in EQ so I didn't have to worry about the night blindness. I put points into STR, because I thought I would be able to hit things better that way. Oh the noobness I was. I rememeber I befriended an ogre and we took the boat to Butcher Block. The Dwarfs didn't care much for him and he kept dying and it was the most sad I'd ever been in a game, because we had no idea what to do.
Actually in a way it would be easier. You don't have any dev time devoted to instancing the game. You make fewer items when you don't replace every slot every major patch. Content gets more use so you can get away with less world building. (although you would need a larger world without instancing) You would also be implementing FAR fewer quests.
This is why I have hope for some indie MMOG to come out of nowhere and come save me from this era of mediocrity. I also want to return to a game with a smaller community and that isn't fucking spoiled before the content is event patched to live.
Speaking of Phinigel, we just killed him an hour ago. No magician staff though :( But Coral got jboots tonight so :)
So, I logged on to Project 1999 for about 5 mins. The terribad graphics and UI made me cry.
3250 gold, and yes.
The fire staff drops from male revs. Got one off the first male rev we killed and saw a couple more rot. Innoruuk drops the earth staff until the epic quest patch.
I played X-Com 1 for a week and Diablo 2 for like 2-3 months after the ladder reset last year. Graphics are nothing more than icing on the gameplay cake. If graphics are all that you care about, then go play Crysis or some console game Coral made.
If graphics was all that I cared about, I'd be playing Rift instead of WoW.
Regardless, graphics is an important part of any video game. Although Everquest's graphics was good for its time, I certainly didn't think it was great. There are numerous other gameplay factors that I didn't like about Everquest. For example, I wasn't particularly a fan of the spell system but it was still fun to play with. The controls weren't exactly the most user friendly but we play through it. Playing a melee class was terrible! I originally started as a Rogue. After about level 15 or so, I rerolled as an Enchanter.
Still it was the best game at the time for a number of reasons, many of which you've already mentioned. Again, I doubt there will be another game like Everquest.
I STILL PLAY THOSE!
And Warcraft II! I like Warcraft II better than any of the newer stuff. And I still like Master of Orion I & II. I dust off Commandos: Men of Courage every few years.
You have to let them sit on a shelf until you sort of forget them, but there are a few games I still come back to.
It's more than graphics though for me. Just the other day Ktul and I were screwing around in Rift and just the sheer danger factor does it for me. Running into a mob that just WTF pawns you.
Perhaps it's feeling like a noob again :)
Ain
I still play Heroes of Might and Magic III. Graphics be damned. It is a great game!
Yea I agree Aind. I need to remind myself I'm not uber!
Lons, have you messed around with warlock? Looking I'm starting to think pyro/warlock may be a good dps build. Not real happy with elemetalist pet dps. Their Mitigation is ok for earth but dps sucks.
Earth is a tank, not dps. The dps comes from you. Pryo/Elementalist is what I am. What ever is your bag go for though.
Wow. Some real price gouging going on on Amazon and Ebay for copies of EQ Titanium. Is there a trustworthy torrent?
Yes. Search for Everquest Titanium on torrentz.com
I set up an FTP server on my machine if anybody wants a preconfigured client for P1999. This client only has zones up to Velious so it's only 1.42 gigs, but my upload is only 230 KB/s so if you want faster, find a torrent.
PM me for my IP and ftp login
Ya Im aware and either I was unclear or you mixed the two parts. I'm not real happy with their (as in both I have currently) dps, only saving grace is earth mitigates well.
And the dps from casting point of view tells me I need a warlock mix in there. Still to early yet to be sure but I intend to play around with several builds.
I loved the Orion series. Think I still have them somewhere in my cd's.
No Rift in the EQ thread!
Yeah, that was a nice piece of luck to get the camp.
I share a lot of sentiments that Torrid does when it comes to EQ vs. WoW and the latest generation of MMOs, but I do want to add two things. First, play the game you want to play. Sure, WoW is more of a single player game in which the in-game relationships don't matter as much (Dungeon Finder: Go!). So what? If it is the game you enjoy, I'm not going to criticize you or the other twelve million people.
And two, while I will always love and value EQ, I can't really say that it's for everyone. A lot of the value I pull out of playing on p99 is for nostalgia. Sure, I like the challenge and the forced social interactions, but if it wasn't for the fond memories of 1999-2004, I wouldn't be there.
I know I was usually an asshole in EQ, but ... I miss you all.
Hey Coral, long time no see! WB to the forums!
Dammit. You guys are tempting me to play around with it again.
Hi Dave!
Kunark today! Roll your Iksars. Even level 1s get a chance at some rare loot drops.
Man do I miss EQ....I'd play here and there again with some Hoss!
I've been played a few days now, and I'm actually having a lot of fun. Even the drama is top notch and filled with screen shots from guild forum spies and assorted posts filled with lulz.
Not sure how this didn't get mentioned yet, but there is one place where you can still play classic flavored EQ, and that's the EQ for the Mac. EQ for the Mac has not changed content wise in 9 years, and they have not even had a maintenance patch since 2003. They are "stuck" at PoP. They have all the original zones meaning no revamped Freeport, Commonlands, Misty Thicket etc. They still have Hate 1.0, and Mischief is still accessed via that tiny fucking cube in NToV. There are no in game maps, no fancy target circles and you still have to check every item on the vendor to see what it is and what it costs. (Play this game for 5 minutes and try to recall how you originally played EQ without the fancy target circles.) Once a month Sony reboots the server, and that's all. Play a caster and remember what it was like to have to organize your spell book, because there are no saved spell loadouts. You can't even subscribe to the game by going to Everquest.com, the Mac server is not even acknowledged as existing. You have to actually know about it, and call or use live chat to ask them to activate your account for EQMac. Even the subscription fee is like it was, well, not the original $9.89, but still just $12.99 and not the current $14.99.
After getting annoyed with P1999 for several reasons, I remembered the Mac server and on a whim I went to Craigslist and bought a used PowerMac G5 which plays the game even better than a modern Intel Mac, due to running the code native and not through rosetta. The beauty is these old G5's have retained their value so well that even if I get sick of the game in a month I can resell it for what I paid for it.
Ok , I want back into EQ again :). What server are you guys on?
Does Hoss have a presence on that server?
You say you will set the client up and all I ahve to do is download..post for permision and click the client? If you set that configure up ill be there.
I just talked two old RPG friends of mine into EQ, and we're all going to play in P99. I'm going to reroll as a tank (class TBD), and they'll be Cleric and Enchanter. Not sure how hardcore they're going to want to be, but see you guys there. :)
I started up a warrior on there.
What's your name? I've settled on a magician after all, his name is Gabble. Only one of my friends ended up playing, he went Enchanter.
Magician is pretty terribad in Kunark. But I suppose enchanter/magician is a decent duo while leveling up.
Plan's basically to level the magician up. Once I hit high 50s or 60, if I really like it I keep playing it. If I don't, I farm myself a good twink set with the mage and play some kind of melee.