The buffs were mainly tank spec things.Quote:
Well...
Patch 1.1 went in and the forums blew up over it for a couple of reasons...
1. They increased the damage of Inquis. and Sage...Why would you INCREASE the damage output for the most powerful class in the game?
2. In my opinion...this was the worst thing they did. They are now giving Valor to open world PvP. In theory it will work, but for most servers that are 80%+ Sith this is a disaster. On Illum last night we had 29 Republic and 360+ Sith. Now, I know they put in an emergency patch not not allow opposing factions to enter the base and they will be putting in caps for the amount of players in that zone.....but they also allowed Sith to farm the base which meant they got to Battlemaster within 2-4 hours.....not weeks of hardcore grinding it (which pissed off ALOT of people).
The Dev's really need to think about big patches like this before implementing them. There are MANY classes that need tweaks to help improve their dps/threat/healing.....and to do what they did to the PvP w/o fully thinking it through will kill this game in 2 months if they don't listen to "reasonable" QQ from the masses.
What did you all think of the patch so far?