I may be coming back to gaming for this. Looks pretty sweet and I love star wars. Gonna rock me a Storm Trooper. Pvp server for sureeee
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I may be coming back to gaming for this. Looks pretty sweet and I love star wars. Gonna rock me a Storm Trooper. Pvp server for sureeee
This beta phase wrapped up over the weekend. I didn't get to play much over the last week, been too damn busy, but I did get a bit more time in with the game.
I have already shared a bunch and don't really have a lot more to add at this point. It is a Story-based MMO, that is an evolution of MMO's from the past. The true test of it, like any MMO, will be can they keep the end-game interesting... Time will tell I suppose. I know I am going to play it. I have already reserved my copy ;)
I didn't get a chance to do the guild setup thing on the SWTOR site, a friend had invited me to a guild already on the site. Apparently you can setup multiple guilds, but I wasn't able to spend the time to figure it out. Plus it isn't like we don't already have a guild website ;)
Hopefully those that can play can gather on a server or two (east/west coast or something like that)
Z
Got an email from Bioware over the weekend, I guess the reason this phase ended is that a completely new game build is coming out this week. It looks like the current testers will get in to the next phase. I don't know if they are expanding the testing at all with more invitations (it didn't say anything about that).
Ya Z, the only reason to setup a guild now would be a couple of things.
When phase 2 of the guild process starts, people will be able to choose guilds you wish to play with on the same server as well as against.
If you make a guild during this time, you get two things.
That guild is auto-created when the game starts on the server you choose or is assigned.
Anyone that starts a toon with the same name as the toon in the guild on the website will be automatically added into the guild once they create that toon on that server. Not sure if they said it yet, but I would have to also guess that once all of the servers have been "assigned" to guilds that the name you have chosen will be reserved for you in game (haven't seen anything on this....so just guessing at this point).
I have setup a HOSS presence on the SWTOR forum, if you have an account on that site request access and I'll get you setup.
http://www.swtor.com/guilds/188104/hoss
If someone wants to write up a better "Guild Summary" feel free! I'll change it if needed.
Z
Q: What incentives will there be for players to focus on targets outside of the typical “gank the healer” strategy; and how will factors such as burst damage, crowd control and “PvP tanking” play a role in accomplishing this? – Marsobot
A: Winning will be the incentive. Attacking the healer will be the right decision sometimes, but not always. A key contributor in ensuring this is the tanks’ Guard and Taunt abilities. Guard will redirect half of the damage through the Tank’s mitigation and avoidance. A taunted target will deliver less damage to everyone but the tauntee.
Finally a game that will allow tanks to be useful in PvP!!
The "ranged" class tanks like Powertech will have a huge advantage in PvP to do this. Then you can also have a jedi/sith tank in with the melee taunting and supporting them as well. This will for sure make PVP very interesting.
Phase 2 has officially started.... You can now choose your guild allies and adversaries.
I agree go Sith and a pvp server!
I signed up..
Hey all.
Phank is going into SW:ToR pretty well. We already have tons of pre-order folk on the roster, and the phase 2 of guild management just popped. We'd like to make sure we are on the same server as you all, esp since we have several old HoSS folk in Phank already (Zobb, Elidroth, Thuggo).
Our main direction is Sith PvE but I can push for PvP if need be.
Is it known who is heading up the Sith HoSS guild so I can get a hold of them?
Thanks all
Jalynfane
EDIT: the Phank tag did not show up in brackets, fixed. Doh!
Zeyla has started the guild.
BAhhh we already discussed this!!!!!!
I am being a Sith Inquisitor and nothing is stopping me!
Hey guys, just catching up (been gone camping for a week). I thought the consensus was Republic/PvE so that is what I went with. I can change it to Sith/PvP if that is the consensus though. With the old-Hoss Phank guys forming up also, I think it would be a good idea to be on the same server, even if we do end up with one guild on each side/faction (Phank as Empire, Hoss as Republic, or something like that). I think that would be pretty cool.
I'd prefer a PvE server, but it doesn't make a huge difference to me.
I just started it so we had a Hoss presence on the SWTOR site, I don't know how much time I'll have to sink in to running everything once the game goes live. So if there is someone else who would like to run it, let me know.
Zey
Sith PvP! Also hit up a Central server instead of Pacific us East coast folk get owned by the infamous ping!
Here is Phank Dark Side, http://www.swtor.com/guilds/108815/phank with the HoSS Light side guild, please mark as "adversary" and we will do the same.
Then have some one create a Dark Side HoSS too, and list us as "Ally" then list the Hoss Light side as "Adversary"
We are making a Light side too, but the name is hung up.
Also, if you don't have 4+ pre-ordered accounts listed on the website guild as members, the guild will not transfer to live.
If this does not happen this way, we will make sure to communicate with you guys and gals where we end up.
So I tried creating a dark side Hoss... but then it wouldn't let me apply to the light side Hoss. So I killed dark side Hoss, and applied to light side; but like, let's go dark side anyway or something.
So what's the current thinking on this game. Great? WoW-killer? Just another way to waste more time? Gonna pull a Rift?
Too far out to tell (imo).
Star Wars was always my favorite growing up. Glad i was the perfect age to play with all the original toys and grow up with the original trilogy. Good always represented true good and well the dark side is pretty sickly evil past a game level in my head. I cant allow myself to touch evil such as this in my mind, so I will be republic for sure where ever I end up playing.
I don't think it will be a bomb or a killer , but different. In that it will keep starwars geeks regardless. From what I can tell its got a strong ability to enjoy solo so it may captivate those types. I do not know if I predict 20 million subs, but i believe it will do well. I suppose I can create the dark side hoss, Andy??
I'll just make another account. Hehe.
Not sure either, but this game is really gaining some momentum now. I love the new video on companions....I've never seen anything like this in a MMO.
http://www.swtor.com/media/trailers/...ion-characters
Dark side, yes.
12-20-2011 is the offical release date. :)
Like fir said darkside!!!
I added everyone that has applied to the Republic Hoss. I also added in Phank as our Adversaries (Empire side) and Allies (Republic side).
I looked in the guild administration and there is no way to change the alignment once a guild is setup. You can change everything else, just not that. So we will have to setup a separate Hoss presence for the Empire side.
I align more with the Republic side (like WSP), so I'll probably spend the majority of my time there. But I will play some on the Empire side as well.
I think the biggest draw to this game, besides just being in the SW universe, is the story. The companions really add a lot of that to the game too, as is shown in that video that Wresh shared. You really do end up caring for them (much like other Bioware games). I really do hope they can keep the story going with frequent updates and it doesn't just completely devolve into the same end-game grind as every other MMO.
If the end-game does get a little boring I think there is sufficient draw to play through the game with different characters, not only do you get a different story/experience, but you get a completely different set of companions with each class. So it does have that going for it.
Rift was fun for a couple months, but in the end it was just too similar to past games (despite some cool additions to the formula). I think SWTOR will keep me going for longer.
Cant wait. Anyhow let me know when the Empire side is created.
To analize the numbers versus Cataclysm (not really fair....should be judged against Vanilla WoW imo), but Cata had about 550k pre-orders vs. SWToR's 413k around this time of the year. I think that the pre-sale for SWToR will jump big time over the next few weeks now that the date is set.
Can't judge the vanilla wow stats vs games coming out today. When WoW entered there was no WoW to compete with. Come see me in 3 months with the number of subs that the game still has. That has been where everyone just falls off the map verses WoW.
Yeah it doesn't matter how many preorders there are, it's more about how the end game plays out. I like Star Wars but I just don't see it making a good game. I'll wait to hear what you all think once it launches.
The next round of the beta has started. The game seems to run smoother with less graphical glitches this time around.
One thing I did discover this time is that the classes are very similar on the two factions. I started a Bounty Hunter on the Empire side and the abilities mirror those of my old Republic Trooper from the last build. The abilities all look different, but they do the same thing essentially. For example, the Trooper has a cone-area-of-effect blaster attack and the Bounty Hunter has the same thing except it is a flame thrower. So far all of the abilities have been like this, so playing the two classes feels similar. I'll be curious to see what the skill trees look like for the Bounty Hunter.
I'm going with the "evil-as-shit" path on my Bounty Hunter and man do I have a hard time with those choices... One side-quest example (spoiler alert!): I am given a quest by a frantic mother wanting her child back so she can send him off to Sith training. I meet the father and he is trying to save his son from the horrible fate of Sith training (i.e. you fail at any point = death). The good option, let the man take his son away (nets you "Light-Side points"). The evil option, kill the father and take his son (nets you "Dark-Side points"). The middle option didn't net you any points light or dark. I don't know what it is but I have such a hard time picking the "dick" option in games, I feel like I have to be the paragon of virtue... heh heh
I guess regardless of which path you choose, Light, Dark or Neutral there will be gear/rewards for each. And if you pick dialogue or quest choices that your companions don't like, you can still buy their affection with gifts :)
I vote for this to be our guild banner.
Attachment 7000
Hey Zey I thought we were going Sith but the guild page says we are aligned with the Republic. Whats up with that!
My mistake, when I created the guild page I thought the consensus was to go Republic. And once it is created you can't change sides so we'll just have a separate Republic Hoss and Empire Hoss (on the same server as the Phank people). I'll keep the Republic side going, I don't know if we have an Empire-side Hoss setup yet.