Originally Posted by
Loniel Bonewalker
This over and over and over again. Though I disagree about so many of EQ players would of jumped ship just for a easier game had they been out on equal footing with EQs release time. As I think the social aspect EQ had kept people far longer then other games keep subs. I think a large part of the players saying they wouldn't of or couldn't of played EQ are those whose only or first MMO was/is World of Warcraft. In my opinion Blizzards accomplishment was not making a better game, but increasing the appeal of MMO's to a broader market especially those players who were mainly gaming on consoles. Their Marketing should be attributed to the success compared to other companies.
I will say at some point though, how much of the tedium can you remove before you have no decisions to make in a mmo? Perhaps some would prefer that who knows. But really we are getting to the point of just one starting area etc. How long before there is only the one race the one class or maybe even 3 classes just called tank, dps, heal.