Page 2 of 2 FirstFirst 1 2
Results 21 to 28 of 28

Thread: Pantheon: Rise of the Fallen..

  1. #21
    Tommy Chong's new sidekick
    Join Date
    Mar 2003
    Location
    Fort Myers, FL
    Posts
    1,121
    PC models and some other things are place holders for now...

  2. #22
    A Hero of the Seven Suns Torrid's Avatar
    Join Date
    Jun 2001
    Location
    Washington
    Posts
    2,246
    Animating models must be super hard

  3. #23
    Tommy Chong's new sidekick
    Join Date
    Mar 2003
    Location
    Fort Myers, FL
    Posts
    1,121
    Hi Torrid! Someone who cares.

    The composer/sound effect/cinema guy (Joppa) they got a couple months back is phenomenal imo. As well as some other new talent. This game is looking and sounding really cool so far.

    Not bad for volunteers, eh?

  4. #24
    Nice graphics and music. Love the dynamic lighting!

  5. #25
    Tommy Chong's new sidekick
    Join Date
    Mar 2003
    Location
    Fort Myers, FL
    Posts
    1,121

    Alpha in 6-9 months

    Bump

    Quote Originally Posted by Joppa Pantheon Dev
    Pantheon: Rise of the Fallen


    -- Game Features -- -- --

    - A classic take on epic MMO adventure.

    - Enjoy a Lore-rich and deeply complex world where environmental storytelling is central.

    - An MMO developed by gamers who aren't afraid to target an audience of like-minded gamers.

    - A focus on exploration, adventure, and combat.

    - Finally, an MMORPG for players wanting a challenging and rewarding experience. No risk, no reward.

    - Explore the world of Terminus as you see fit, on the beaten path or far off of it – just don’t say we didn't warn you!

    - Harness the powers of ancient heroes, insidious enemies and even the Celestials to augment your own knowledge and abilities.

    - Play classes that have meaningful and defined roles such as Tank, Healer, DPS or Utility (crowd and encounter control). Class identity and group interdependability is key!

    - Choose from a variety of races to play, delve into their epic back-stories and learn of the Celestials who may have been brought to Terminus with them.

    - Group-focused, intensely social game play using a class based system to encourage teamwork.

    - A heavy focus on meaningful character progression that prioritizes the advancement of player power and prestige.

    - Questing that’s optional, not the primary means of character advancement.

    - Quests that are meaningful, challenging, and rewarding.

    - Engage in combat that will test you and your party, requiring strategy and preparation. (Read more about Pantheon's combat here)

    - Train and use a wide variety of skills as part of your character’s growth as you level up.

    - Limited and class based teleportation may get you close, but in order to reach many destinations you will have to traverse the realm-scarred lands of Terminus through the use of your own two feet, on the back of your mighty steed or even across the seas themselves.

    - Quickly equip situational gear as you move from one climate to the next.

    - An economy that is largely player driven.

    - Visible loot. If you see an NPC wielding a weapon, you should be able to loot it off of their fallen body.

    - Most items that are looted from NPCs will be tradeable.
    -
    - Dual targeting. Attack your target while healing your allies.

    - Terminus is a world where instancing is the exception not the rule.

    - Respect your surroundings, succumbing to death has its consequences.

    - Some spells can be modified to hit one or multiple targets, and you can decide on the fly.

    - Terminus is a world where Factions and Alignments matter. Ogres don’t belong in an Elven city (and so as not to offend the Ogre Rights Association, Elves don’t belong in an Ogre city either.)

    - Horizontal character growth, with fewer levels and more meaningful gains per level.

    - Community feedback helps drive decisions made. We want to hear your voice.

    - The game will run on PC, Mac, and possibly other platforms in the future.


    -- What is Pantheon? -- -- --

    Pantheon: Rise of the Fallen takes place on Terminus, a high fantasy world of powerful deities, valiant heroes, insidious enemies and fantastic creatures.

    What makes Pantheon unique is that in addition to traditional fantasy races and classes, the world of Terminus has been formed from the "shipwrecked" fragments of many different realms and worlds, bringing their unique civilizations and Celestial deities with them. It is into the current age of this wonderful and mysterious world that players will step foot for the first time. Realms long lost, explored anew. Peoples and cultures striving to gain a foothold in this unfamiliar world, forming alliances and vying for power. Uncovered civilizations and awe-inspiring locales that offer new and incredible adventures for you and your friends to experience. Enter a world where the environment itself tells the story and where content is always king!


    -- Game Summary -- -- --

    Pantheon: Rise of the Fallen is an MMORPG based on challenging gameplay and open world high fantasy, with a strong focus on group-oriented content. It takes place in a world called Terminus, populated by a vast variety of deities, locations, creatures and heroes. Mortal and planar realms have collided, creating the dramatic and epic environment of Terminus. With some of those realms came entire races and cultures, with Celestial deities that, over time, raised empires and forged a turbulent political landscape. Centuries later, this phenomena has continued to occur and the world of Terminus continues to grow in size and in depth.

    The player is a legendary Hero, stripped of his or her home world, along with their powerful relics and prestige, and left to explore the distinct and epic regions of Terminus, guided by the hope of reclaiming their power and forging their place in this burgeoning new world.

    Pantheon’s combat places a focus on preparation and awareness that will provide players with challenging scenarios that require not only understanding, but skill to overcome their opposition. The player can actively dodge, block, or deflect attacks – but this goes beyond active reactions to encounter mechanics. Spell and ability pre-selection is also critical to success, as are the alliances you will forge with other players.

    You won't want to be caught in the wilds of Terminus alone, but the brave souls that explore the vast and divergent landscapes will discover a truly rich and rewarding experience. Through exploration the player can uncover ancient mysteries, hidden artifacts, unique adventures and ultimately rare and exotic spells and abilities. Because Pantheon values the paradigm of great risk vs. great reward, the player will always be encouraged to push themselves out the door and embrace adventure, danger and the community of players alongside them. Imagine an expansive, detailed and Lore-rich world where the environment itself tells much of the story, the content is challenging, meaningful character progression is upheld and group-oriented game play is paramount - welcome to Pantheon: Rise of the Fallen!

  6. #26
    A Hero of the Seven Suns Torrid's Avatar
    Join Date
    Jun 2001
    Location
    Washington
    Posts
    2,246
    I like a lot of that of course, but I'm a bit worried about this 'many worlds' shtick. I don't like teleports, and that sounds like teleporting around to different compartments. I much prefer large, seamless, open maps with no invisible barriers.

    I don't get how every dude is supposed to be a 'legendary hero' either. That's a whole lot of superheroes.

    MMOGs are about being a nobody. Not everybody can be Furor. Lore pretending otherwise just rings extremely hollow and fake. (i.e. WoW)

  7. #27
    Tommy Chong's new sidekick
    Join Date
    Mar 2003
    Location
    Fort Myers, FL
    Posts
    1,121
    Isn't "hero" a synonym of character, toon, etc these days?

    Doesn't bother me much. Neither does no flying, a couple TP classes, or boats.

  8. #28
    Tommy Chong's new sidekick
    Join Date
    Mar 2003
    Location
    Fort Myers, FL
    Posts
    1,121
    uh okay.
    Quote Originally Posted by Aradune
    No fast travel, teleporting around
    I guess he means TP by clicking on the map?

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •