Well, the first of several EQ related panels has come and gone... I'll provide the highlights..
1) The general consensus of most of the EQ players is that EQ s dying. There were more EX-EQ players there than current players.
2) Sony/VI didn't send a paid representative, but one of the panelists happened to be a guide. He was nearly shouted from the room when he made the claim that "Part of the role that "uber" players fulfill is to find bugs that QA doesn't." (I was one of the ones shouting...)
3) Most of the developers on the panel (all of whom work for OTHER game development companies) agree that MMORPG economies are SCREWED up, and that "No Drop" is ineffective.
4) The biggest challenge APPEARS to be how to manage or eliminate the offline selling of items and accounts. (this is a biggie for them, I was surprised to hear that) Some games have played with the idea of selling in-game items for REAL cash on their websites.
5) Developers appear to have run out of ideas for how to make things more challenging beyond adding more HP/AC or adding abilities like DT. They spent a bit of time asking for suggestions from the audience. (which will promptly be ignored)
Overall, I was surprised to find the VAST majority of players were either about to quit EQ, or have already done so. The LoS incident was discussed, and I think I was the only player in the room who had BEEN to Vex Thal (except for the guide who was on the panel) so I spend most of the time "debunking" the things that the guide was saying. (Things like "It's an exploit to pull a mob through a wall" or "Vex Thal is designed well")
I ran into one other person from D-Ro, a guy who is a member of Ancient Collective. Nice guy who just likes to spend online time with his wife and his friends. He was telling me about some of the low level raids that they do, and I could tell that he was really having FUN in the game. I envy that. (They just killed Faydedar for the first time, with 33 people...)
Even the obnoxious little 14 year old who started his question with "I play on a PvP server and..." got to have his say. The panelists did a good job of letting everyone have a chance to speak up.
The best quote of the night...
"One of the benefits of being in a guild is that if the game developers screw up bad enough to force an entire GUILD to quit the game, they know they've screwed up bigtime."
If that's the kind of feedback that's necessary for EQ to be "fixed" then we're all screwed. (Unless Furor can talk FoH into going on strike or something. I regard that as being about as likely as me having sex with Heidi Klum in the next 5 seconds... (who's that knocking on my door?))
-Grim