Enraged Slash 3
Quick Recovery 2
Hungering 2
Juyo Mastery 3
Deadly Saber 1
Bleedout 2
Blurred Speed 2
Deep Wound 1
Short Fuse 1
Close Quarters 2
Subjugation 2
Pulverize 3
Hemmorhage 3
Empowerment 2
Annihilate 1
Dual Wield Mastery 3
Defensive Forms 2
Narrowed Hatred 3
Enraged Charge 2
It's a slightly modified version of something I found on the net.
You will be meh until level 20 at which point you get Deadly Saber and all the pieces of the puzzle start coming together.
Once you get Annihilate you get the pretty sick combo of Force Charge, Deadly Saber, Rupture, Annihilate, Rupture, Vicious Slash, Rupture, with Assault and Battering Assault sprinkled in for extra rage. I pretty much use Berserk any time it's up and Cloak of Pain any time it's up and something is hitting me. I save Saber Ward and Call on the Force for when sh*t is getting real. Against casters, you have Disrupt and also Force Choke, Force Charge (specially once you get Close Quarters), and even Smash will interrupt weaker enemies. Stuff really shouldn't be casting on you, and on dangerous casting mobs you might want to focus on disruption and letting Vette take them down. Mobs will often peel to Vette, which is fine as she ends up with more hitpoints than you if you gear her right (you NEED to take care of her gear for this build to work because you don't really have a reliable taunt and early on in fights she can easily outaggro you--also, you will often want her to pull elites for you so she will get pummeled).