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Thread: Star Wars: The Old Republic

  1. #441
    I play a Sage, I don't find that I was doing any more damage than when I logged off a couple days ago. I generally don't think I do a ton of damage anyway. The Gun shooting ranged classes seem to do so much more, but without a DM I have no idea why. Of course I am a TK Sage, I understand there is a TK/Balance hybrid that does a great deal of damage but can't sustain it for any real length of time RE: Boss fight.

    I don't pvp... well haven't yet. So the rest of that mess didn't effect me at all.
    Ab alio spectes alteri quod feceris






  2. #442
    Hoss/WoW Beelzebubs's Avatar
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    And it's official, customer services don't understand sarcasm.

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  3. #443
    Administrator Andaas's Avatar
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    Working as intended; C-3PO didn't understand sarcasm, why would K8-D5?
    Firanja - Medicor Mortuus
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  4. #444
    is it worth getting the collectors edition now or just skip it altogether?

  5. #445
    Hoss/WoW Beelzebubs's Avatar
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    Quote Originally Posted by Alexthegreat View Post
    is it worth getting the collectors edition now or just skip it altogether?
    The PvE is great. The PvP sucks ass though so it's up to you.


  6. #446
    They'll get the pvp straight. Wow had no PVP when it went live that wasn't Tarren Mill world pvp.
    Ab alio spectes alteri quod feceris






  7. #447
    A Hero of the Seven Suns Torrid's Avatar
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    Such a bad game, as I knew it would be. Copied WoW to a laughable degree, right down to the set bonuses on gear. Too many bugs to count. It's a single player game with chat. You're essentially paying them a monthly fee to listen to voice acting.

    There is no imagination in game development anymore. Developers don't architect game systems anymore-- they follow existing blueprints. It just looks silly when my lightsaber that would cut a man in half with a flick of the wrist in the movies does 5% damage to mobs because they couldn't figure out a way to make a game that wasn't Blizzard's version of a diku MUD.

  8. #448
    Quote Originally Posted by Torrid View Post
    Such a bad game, as I knew it would be. Copied WoW to a laughable degree, right down to the set bonuses on gear. Too many bugs to count. It's a single player game with chat. You're essentially paying them a monthly fee to listen to voice acting.

    There is no imagination in game development anymore. Developers don't architect game systems anymore-- they follow existing blueprints. It just looks silly when my lightsaber that would cut a man in half with a flick of the wrist in the movies does 5% damage to mobs because they couldn't figure out a way to make a game that wasn't Blizzard's version of a diku MUD.
    Wow, really? Ok.

    I read you're upset it feels like a single player game. Then I read it looks silly you can't one shot mobs with a lightsaber. Did I read that right?

    From a lore standpoint, the "armor" in the movies was mass produced garbage. That stuff couldn't stop a blaster shot let alone a lightsaber. And why should it? Palps and Vader essentially wiped out the jedi with order 66. No more jedi = no more lightsabers = no reason to make quality armor to stop lightsabers.

    As for following a blueprint on mmo's, who wouldn't copy a successful structure? If it ain't broke don't fix it. Besides, building your own costs a lot of time and money and potentially cause countless other bugs. Bioware's focus was on content and voice acting quests.

    Sure there are bugs. Wow had a ton of bugs. Remember the looting bug? Remember the servers being taken down for maintenance and being given 1..7...30 days of free play time? I do. It's in my account history.

    Anyways, if you don't like it don't play it. It seems to me maybe you just grew out of mmo's. Maybe you should start your own company and build your perfect mmo without bugs and silliness like lightsabers not insta killing mobs.

  9. #449
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    I think the problem with PVP and bugs et al as far as any non-WoW MMO goes, is that lots of people "grew up" with it in WoW. So they have the rose colored lens with WoW that Torrid has when he looks at EQ. Sure we see the flaws and remember the mediocrity of so many things but it got fixed. Whether you like where and what WoW has gone and done it is a highly polished game comparative to a fresh MMO. In addition MMO players are for lack of a better term more sophisticated then they had been before WoW and granted the WoW part could have been any of the MMOs if they had been more successful then WoW.

    But the point I'm trying to make is that people don't expect an MMO to release a patch that fucks things up like the old vanilla WoW patches anymore. They expect more care and precision with bug fixes and balancing where sure they can complain but nothing as major as Ilum gets broke to fuck. Frankly half of the problem is peoples patience for living through the growing pains of an MMO is to low and peoples expectations are to high. I think the true WoW killer will be disenfranchisement with WoW and a cluster of small niche MMOs (EVE and Secret World for instance), that are not EQ style like WoW, War, Conan, SWTOR etc...

  10. #450
    A Hero of the Seven Suns Torrid's Avatar
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    Not going to reply to everything since I have better things to do than argue with fools.

    Quote Originally Posted by Valthonis View Post
    As for following a blueprint on mmo's, who wouldn't copy a successful structure? If it ain't broke don't fix it. Besides, building your own costs a lot of time and money and potentially cause countless other bugs.
    Because it's a game, not an appliance. It's ok to copy to some degree obviously, but at some point your game should be unique enough to feel different from anything else. Every MMOG since WoW has been a bad imitation of it, which is why they fail. For whatever reason, most people have zero imagination and cannot comprehend of what could be instead of what they can see what is in front of them. These people should not be game developers.

    The original version of SWG was better than this game. No levels at all. Skill based. Three resource meters. You didn't go into that game knowing exactly what to expect. Most of the fun of a game is learning how to play it. When you've mastered the game, it gets boring.

  11. #451
    What gear has set bonuses on it? I've not seen that gear yet! As far as I can tell, you can wear lvl 10 orange gear the rest of your life and just remod it.

    Right?
    Ab alio spectes alteri quod feceris






  12. #452
    The only gear i know of with set bonus is pvp gear. Might be other stuff i just not ran across it.

    Wow had huge issues at release. Just like eq had them.

    I think they have taken care of a lot of stuff rather quickly.

    Just finished up the story line on my sent was a lot of fun
    Elkwood Level 70 Druid






  13. #453
    Hoss/WoW Beelzebubs's Avatar
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    Quote Originally Posted by Elkwood View Post
    The only gear i know of with set bonus is pvp gear. Might be other stuff i just not ran across it.

    Wow had huge issues at release. Just like eq had them.

    I think they have taken care of a lot of stuff rather quickly.

    Just finished up the story line on my sent was a lot of fun
    PvE tier gear has set bonuses.


  14. #454
    Quote Originally Posted by Torrid View Post
    Because it's a game, not an appliance. It's ok to copy to some degree obviously, but at some point your game should be unique enough to feel different from anything else. Every MMOG since WoW has been a bad imitation of it, which is why they fail. For whatever reason, most people have zero imagination and cannot comprehend of what could be instead of what they can see what is in front of them. These people should not be game developers.
    So a story driven class quest system is a wow clone?

    Choosing how you want to reply to a quest giver, other than "accept" and "decline", is also a wow clone?

    Letting you keep a low level (orange) item and upgrading it through new mods is a wow clone?

    Giving orders to underlings to gather or craft something while you go off and pve or pvp is a wow clone?

    What were you expecting from swtor? Try to be realistic with the technology available and a realistic funding.

  15. #455
    A Hero of the Seven Suns Torrid's Avatar
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    Quote Originally Posted by Valthonis View Post
    So a story driven class quest system is a wow clone?

    Choosing how you want to reply to a quest giver, other than "accept" and "decline", is also a wow clone?

    Letting you keep a low level (orange) item and upgrading it through new mods is a wow clone?

    Giving orders to underlings to gather or craft something while you go off and pve or pvp is a wow clone?

    What were you expecting from swtor? Try to be realistic with the technology available and a realistic funding.
    You're funny. Realistic funding? EA supposedly spent $155 million on this game. Gameplay design isn't what costs all those millions of dollars. My game would be an order of magnitude cheaper, because the last thing I would put in it is voice acting.

    WoW came out over seven years ago. If the most innovative changes we can expect from a MMOG since then is keeping the appearance of your armor by putting a +gooder thing in it (sort of like gem sockets. yeah, not all that new) and being able to craft multiple items at once, then you are far too easily satisfied. (and if you think crafting in this game is done well, you're insane. 1 hour of dailies gets me a hilt better than anything craftable; needless copies of enhancements to confuse players; commendation vendors making raising a skill a complete waste of credits; I could go on and on)

    Hell I would argue that putting in a new armor mod in your armor every 2 levels is worse than getting a nice well earned upgrade after accomplishing something difficult. The sense of pride and satisfaction of getting that new drop is entirely gone when it's replaced with buying a few more points of AC from a merchant before leaving for the next zone.

    And christ, hitting the space bar a dozen times for every daily quest is already annoying the shit out of me. I don't need to hear the same mp3 of some voice actor every day.

    If I wanted to see a static scripted plot that tries to make everybody feel like a hero by giving them all the same quests, then I'd play KOTOR or Skyrim. At least there my actions would have an actual impact on the game world. Good luck trying to make your world feel mutable when you can't even add a quest without rehiring voice actors. I want a game where players make their own quests, and the heroes have genuinely done something nobody else has.

  16. #456
    Quote Originally Posted by Beelzebubs View Post
    The PvE is great. The PvP sucks ass though so it's up to you.
    Is that a yes or no? :P

  17. #457
    Kurbinat0r Kurbi's Avatar
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    Torrid is spot on here: There is zero innovation in core gameplay/class mechanics.

  18. #458
    Hoss/WoW Beelzebubs's Avatar
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    Quote Originally Posted by Kurbi View Post
    Torrid is spot on here: There is zero innovation in core gameplay/class mechanics.
    That's not always a bad thing. I mean some FPS are better than others with the same fundamental basics.

    Class mechanics wise, try playing a Gunslinger it can be a really fun class. Also take into account the companions and the fact that there's only 2 AC's that are truly pures.

    A lot of the classes feel familiar but are widely different to say WoW classes (with the exception of the Warrior archetype.)

    I'm not saying SW:TOR is the best MMO ever but it's different enough to keep me interested at least.


  19. #459
    Kurbinat0r Kurbi's Avatar
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    Quote Originally Posted by Beelzebubs View Post
    That's not always a bad thing. I mean some FPS are better than others with the same fundamental basics.

    Class mechanics wise, try playing a Gunslinger it can be a really fun class. Also take into account the companions and the fact that there's only 2 AC's that are truly pures.

    A lot of the classes feel familiar but are widely different to say WoW classes (with the exception of the Warrior archetype.)

    I'm not saying SW:TOR is the best MMO ever but it's different enough to keep me interested at least.
    Its fine, I like the game I just expected more is all. I'll take a peek at gunslinger, so far I've only played Juggernaut and powertech.

  20. #460
    Hoss Officer / WoW
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    Reality rarely matches expectations where fanboydom and hype comes into play.

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